MozaikaLive decode

Hookdeck — decoded design system

hookdeck.com · light · professional · custom · deep decode — measured live

Hookdeck's design system, decoded live by Mozaika: measured color roles, type scale, buttons with real hover/focus states, motion and the brand's own tokens.

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This is a static, crawlable rendering for search & AI engines. The interactive version — filters, live decode console, copy & export — is at https://mozaika.design/decode/hookdeck.com.

Decoded design system

Hookdeck's decoded design system: background #FAFAF8, text #141412, accent #0044CC, link #52504A, primary #0044CC; type scale h1 60px / h2 40px / body 16px; 4px spacing base; 0px base radius. The single interactive/action color is #0044CC — used only on interactive or must-notice elements (buttons, links, key highlights), never on large fills.

Color roles

RoleValue
bg#FAFAF8
surface#ECECEA
border#D7D7D5
text#141412
text_muted#6B6B69
primary#0044CC
accent#0044CC
link#52504A
secondary#997A00
button_bg#0044CC
button_text#FFFFFF

Using these colors

Typography

Spacing

Radii

Shadow

rgba(255, 255, 255, 0.2) 0px 0.75px 0px 0px inset, rgba(0, 0, 0, 0.32) 0px 1px 2px 0px, rgba(0, 0, 0, 0.16) 0px 2px 4px 0px, rgb(0, 54, 163) 0px 0px 0px 1px

Shadows (elevation)

Motion

Micro-interactions run at 200ms (dominant) with ease-in-out.

Native design tokens

TokenValue
--tan-bg#fafaf8
--bg-0#fff
--bg-0-hover#f5f5f5
--bg-1#fafafa
--bg-2#f5f5f5
--bg-3#ebebeb
--bg-contrast#141412
--bg-contrast-2#353533
--primary-blue-bg#04c
--primary-blue-bg-hover#0036a3

…and 60 more measured on the page.

Button states (measured)

Layout (measured)

Motion choreography (measured)

Load order: div.dropdown-wrapper×2 → div.marquee__content×2 → div.marquee__content×2 → span.globe__pin-dot×7

Responsive (measured)

Install it

Drop this measured system into any shadcn/Tailwind project in one command:

npx shadcn add mozaika.design/r/decode/hookdeck.com

registry item · or query it over MCP: get_design_system("Hookdeck")

Export: DESIGN.md

# Hookdeck — Design System

> light, professional, medium, custom — deep decode (measured live)

## Colors

| Role | Value |
|------|-------|
| bg | `#FAFAF8` |
| surface | `#ECECEA` |
| border | `#D7D7D5` |
| text | `#141412` |
| text_muted | `#6B6B69` |
| primary | `#0044CC` |
| accent | `#0044CC` |
| link | `#52504A` |
| secondary | `#997A00` |
| button_bg | `#0044CC` |
| button_text | `#FFFFFF` |

**Using these colors**

- **Action color** `#0044CC` — the single interactive color; it appears only on things you click or must notice (buttons, key highlights), never on large fills or backgrounds.
- `primary`, `accent`, `button_bg` are all `#0044CC` — one role, not several (your action color).
- **accent** `#0044CC` — THE accent / action color — interactive & must-notice only (buttons, links, focus, one key highlight); never large fills or backgrounds. Scarcity is what makes it read as designed.
- **link** `#52504A` — reads as a neutral UI color, not a link accent — verify against the reference (action = #0044CC).
- **secondary** `#997A00` — optional secondary accent — LOW decode confidence; use rarely (a status color or a single decorative moment) or omit it entirely. Prefer one accent unless the reference clearly shows two.
- **Page coverage** (full-page screenshot pixels): `#FAFAF8` 94% · `#C6CBD7` 6%

## Typography

- Heading: **Figtree**
- Body: **Figtree**
- Mono: **JetBrains Mono**

| Role | Size / weight · line-height · tracking |
|------|------------------------------------------|
| hero | 60px / 600 · lh 72px · tracking -1.8px |
| h2 | 40px / 600 · lh 48px · tracking -1.2px |
| h3 | 32px / 400 · lh 40px · tracking -0.64px |
| body | 16px / 500 · lh 24px · tracking 0.08px |
| small | 14px / 400 · lh 20px · tracking 0.07px |

- Weight ladder: 400 · 500 · 600 — use these exact measured weights, not the 400/600 defaults.

> **Fonts —** Figtree — free, on Google.

## Spacing
- base unit: 4px (inferred from the measured scale)
- measured scale: 2px, 4px, 5px, 6px, 8px, 12px, 16px, 20px, 24px, 32px — snap all gaps/padding to these
- section rhythm: 96px top/bottom padding per section (measured)

## Radius
- base: 0px
- button: 6px
- card: 6px

## Buttons

| Button | Fill / text | Border | Radius | Padding | Font | Shadow |
|--------|-------------|--------|--------|---------|------|--------|
| primary | `#0044CC` / `#FFFFFF` | none | 6px | 5px 12px 5px 12px | 500 14px | rgba(255, 255, 255, 0.2) 0px 0.75px 0px 0px inset, rgba(0, 0, 0, 0.32) 0px 1px 2px 0px, rgba(0, 0, 0, 0.16) 0px 2px 4px 0px, rgb(0, 54, 163) 0px 0px 0px 1px |
| secondary | `#FFFFFF` / `#141412` | none | 6px | — | — | none |

**States (measured, not guessed)**

- primary hover: background `#0036A3`
- primary focus: outline `2px solid rgb(102, 143, 224)`
- transition: `background-color 0.2s ease-in-out`

## Shadows (elevation)
- subtle: `rgb(204, 218, 245) 0px 1px 0px 0px`
- card: `rgba(0, 0, 0, 0.08) 0px 0px 0px 1px, rgba(0, 0, 0, 0.08) 0px 8px 16px 0px, rgba(0, 0, 0, 0.08) 0px 16px 32px 0px`
- button: `rgba(255, 255, 255, 0.2) 0px 0.75px 0px 0px inset, rgba(0, 0, 0, 0.32) 0px 1px 2px 0px, rgba(0, 0, 0, 0.16) 0px 2px 4px 0px, rgb(0, 54, 163) 0px 0px 0px 1px`

## Motion
- durations: 200ms (dominant) · 100ms
- easings: `ease-in-out` (dominant) · `linear`
- animated properties: background-color, transform, opacity

Micro-interactions use the dominant duration + easing; nothing on the page animates slower than the longest duration above — don't invent springier motion.

## Their own tokens (verbatim from :root)

| Token | Value |
|-------|-------|
| `--tan-bg` | `#fafaf8` |
| `--bg-0` | `#fff` |
| `--bg-0-hover` | `#f5f5f5` |
| `--bg-1` | `#fafafa` |
| `--bg-2` | `#f5f5f5` |
| `--bg-3` | `#ebebeb` |
| `--bg-contrast` | `#141412` |
| `--bg-contrast-2` | `#353533` |
| `--primary-blue-bg` | `#04c` |
| `--primary-blue-bg-hover` | `#0036a3` |
| `--blue-badge-bg` | `#e5ecfa` |
| `--neutral-fg-1` | `#141412` |

_…and 58 more measured on the page._

Prefer these names when extending their system — it's the brand's actual vocabulary.

## Layout (measured)
- container max 1130px · common grid: 3-col
- nav: 57px sticky · backdrop blur(4px) · border-bottom 1px solid rgb(235, 235, 235) · bg #FAFAF8

| Section (y) | Height | Cols | Gap | Pad y | Split |
|---|---|---|---|---|---|
| 57 | 604 | — | — | 96/96 | — |
| 661 | 1178 | — | — | 0/0 | — |
| 2039 | 587 | 3 | 24 | 0/0 | — |
| 2826 | 1438 | — | — | 96/96 | — |
| 3026 | 1142 | 3 | — | 0/0 | — |
| 4464 | 806 | — | — | 0/0 | — |

## Motion choreography (measured)
Load order: `div.dropdown-wrapper`×2 @0ms → `div.marquee__content`×2 @271ms → `div.marquee__content`×2 @312ms → `span.globe__pin-dot`×7 @577ms
- `span.globe__pin-dot` ×16 — opacity 1→0 · transform scale(1)→scale(4) — 5000ms cubic-bezier(0.16, 1, 0.3, 1) (delay 300ms) · loops

Rebuild the timeline, not just the durations — order, delays and staggers above are the choreography.

## Components (measured)
- card ×3: pad 0px 0px 0px 0px · r 6px · shadow rgba(0, 0, 0, 0.04) 0px -2px 0px 0px inset, rgba(0, 0, 0, 0.12) 0px 0px 0px 1px, rgba(0, 0, 0, 0.08) 0px 1px 2px 0px · bg #FFFFFF
  - hover: font-weight `400` · letter-spacing `normal`

## Responsive (measured)
- breakpoints: 430px · 540px · 688px · 744px · 802px · 1018px
- mobile (390px): hero 32px · body 16px · nav: inline

## How to apply
Paste the Tailwind `@theme` (or CSS variables) as your base, then build each
section to its spec — verify every color, radius, and font against these tokens.
Hover/focus states, shadows and motion timings above are measured from the live page — match them exactly, don't re-guess them.
Mozaika is an MCP-native design-reference library for AI coding agents: real products decoded into measured design systems, full-page screens, sliced sections with per-section specs, and ordered user flows. Connect your agent over MCP.

An automated reading of Hookdeck's publicly-visible CSS (colors, fonts, spacing, motion) — not affiliated with hookdeck.com. No screenshots stored. Removal requests: hello@mozaika.design.