MozaikaLive decode

Recraft — decoded design system

recraft.ai · dark · modern · custom · deep decode — measured live

Recraft's design system, decoded live by Mozaika: measured color roles, type scale, buttons with real hover/focus states, motion and the brand's own tokens.

Open in Mozaika →

This is a static, crawlable rendering for search & AI engines. The interactive version — filters, live decode console, copy & export — is at https://mozaika.design/decode/recraft.ai.

Decoded design system

Recraft's decoded design system: background #000000, text #ECECEE, accent #D2FC31, link #0000EE, primary #D2FC31; type scale h1 76px / h2 72px / body 19px; 5px spacing base; 0px base radius. The single interactive/action color is #D2FC31 — used only on interactive or must-notice elements (buttons, links, key highlights), never on large fills.

Color roles

RoleValue
bg#000000
surface#0E0E0E
border#232323
text#ECECEE
text_muted#929293
primary#D2FC31
accent#D2FC31
link#0000EE
secondary#0000EE
button_bg#D2FC31
button_text#0000EE

Using these colors

Typography

Spacing

Radii

Shadows (elevation)

Button states (measured)

Layout (measured)

Motion choreography (measured)

Scroll reveal: 8 elements rest at opacity 0, translateY(50px).

Responsive (measured)

Install it

Drop this measured system into any shadcn/Tailwind project in one command:

npx shadcn add mozaika.design/r/decode/recraft.ai

registry item · or query it over MCP: get_design_system("Recraft")

Export: DESIGN.md

# Recraft — Design System

> dark, modern, high, custom — deep decode (measured live)

## Colors

| Role | Value |
|------|-------|
| bg | `#000000` |
| surface | `#0E0E0E` |
| border | `#232323` |
| text | `#ECECEE` |
| text_muted | `#929293` |
| primary | `#D2FC31` |
| accent | `#D2FC31` |
| link | `#0000EE` |
| secondary | `#0000EE` |
| button_bg | `#D2FC31` |
| button_text | `#0000EE` |

**Using these colors**

- **Action color** `#D2FC31` — the single interactive color; it appears only on things you click or must notice (buttons, key highlights), never on large fills or backgrounds.
- `primary`, `accent`, `button_bg` are all `#D2FC31` — one role, not several (your action color).
- `link`, `secondary` are all `#0000EE` — one role, not several.
- **accent** `#D2FC31` — THE accent / action color — interactive & must-notice only (buttons, links, focus, one key highlight); never large fills or backgrounds. Scarcity is what makes it read as designed.
- **Page coverage** (full-page screenshot pixels): `#0E3469` 19.5% · `#000000` 19.1% · `#1A5E97` 17.5% · `#FEFCFC` 14.4%

## Typography

- Heading: **ABC Gravity Condensed** _(free fallback: Newsreader)_
- Body: **Geist**

| Role | Size / weight · line-height · tracking |
|------|------------------------------------------|
| hero | 76px / 900 · lh 68px |
| h2 | 72px / 900 · lh 68px |
| body | 19px / 600 · lh 23px |
| small | 16px / 500 · lh 21px · tracking -0.32px |
| eyebrow | 14px / 500 · tracking 1.4px |

- Weight ladder: 500 · 600 · 900 — use these exact measured weights, not the 400/600 defaults.

> **Fonts —** ABC Gravity Condensed may be proprietary — safe free fallback: Newsreader (Google Fonts). Geist — free, on Google.

## Spacing
- base unit: 5px (inferred from the measured scale)
- measured scale: 5px, 8px, 10px, 12px, 18px, 20px, 30px, 36px, 40px, 60px — snap all gaps/padding to these
- section rhythm: 60px top/bottom padding per section (measured)

## Radius
- base: 0px
- button: 8px
- card: 5px

## Buttons

| Button | Fill / text | Border | Radius | Padding | Font | Shadow |
|--------|-------------|--------|--------|---------|------|--------|
| primary | `#D2FC31` / `#0000EE` | none | 8px | 18px 18px 20px 18px | 400 12px | none |
| secondary | `#E6E6E6` / `#0000EE` | none | 12px | — | — | none |

**States (measured, not guessed)**

- primary hover: background `rgba(210, 252, 49, 0.85)`
- primary focus: outline `1px auto rgb(16, 16, 16)`

## Shadows (elevation)
- card: `rgba(1, 1, 63, 0.1) 0px 2px 19px -4px`
- overlay: `rgba(0, 0, 0, 0.3) 0px 11px 40px 0px`

## Layout (measured)
- container max 1440px · common grid: 2-col
- nav: 64px fixed

| Section (y) | Height | Cols | Gap | Pad y | Split |
|---|---|---|---|---|---|
| 128 | 810 | — | — | 0/0 | — |
| 948 | 247 | — | — | 60/60 | — |
| 1205 | 823 | — | — | 0/0 | — |
| 2038 | 923 | — | — | 60/60 | — |
| 2255 | 620 | 2 | — | 0/0 | — |
| 2971 | 923 | — | — | 60/60 | — |
| 3188 | 620 | 2 | — | 0/0 | — |
| 3904 | 923 | — | — | 73/60 | — |

## Motion choreography (measured)
- scroll reveal: 8 elements rest at opacity 0, translateY(50px) (8 revealed during the drive).

Rebuild the timeline, not just the durations — order, delays and staggers above are the choreography.

## Components (measured)
- link: #FFFFFF · underline — hover rgba(255, 255, 255, 0.8)

## Responsive (measured)
- breakpoints: 480px
- mobile (390px): hero 40px · body 12px · nav: inline

## How to apply
Paste the Tailwind `@theme` (or CSS variables) as your base, then build each
section to its spec — verify every color, radius, and font against these tokens.
Hover/focus states, shadows and motion timings above are measured from the live page — match them exactly, don't re-guess them.

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Mozaika is an MCP-native design-reference library for AI coding agents: real products decoded into measured design systems, full-page screens, sliced sections with per-section specs, and ordered user flows. Connect your agent over MCP.

An automated reading of Recraft's publicly-visible CSS (colors, fonts, spacing, motion) — not affiliated with recraft.ai. No screenshots stored. Removal requests: hello@mozaika.design.