Val Town — decoded design system
Val Town's design system, decoded live by Mozaika: measured color roles, type scale, buttons with real hover/focus states, motion and the brand's own tokens.
This is a static, crawlable rendering for search & AI engines. The interactive version — filters, live decode console, copy & export — is at https://mozaika.design/decode/val.town.
Decoded design system
Val Town's decoded design system: background #FFFFFF, text #000000, accent #00BCFF, link #00BCFF, primary #B8E6FE; type scale h1 48px / h2 32px / body 18px; 8px spacing base; 0px base radius. The single interactive/action color is #00BCFF — used only on interactive or must-notice elements (buttons, links, key highlights), never on large fills.
Color roles
| Role | Value |
|---|---|
| bg | #FFFFFF |
| surface | #EFEFEF |
| border | #D8D8D8 |
| text | #000000 |
| text_muted | #606060 |
| primary | #B8E6FE |
| accent | #00BCFF |
| link | #00BCFF |
| secondary | #052F4A |
| button_bg | #00BCFF |
| button_text | #052F4A |
Using these colors
- Action color
#00BCFF— the single interactive color; only on things you click or must notice, never large fills. accent,link,button_bgare all#00BCFF— one role, not several (the action color).- accent
#00BCFF— THE accent / action color — interactive & must-notice only (buttons, links, focus, one key highlight); never large fills or backgrounds. Scarcity is what makes it read as designed. - primary
#B8E6FE— a brand color — but the call-to-action uses #00BCFF, not this. - secondary
#052F4A— optional secondary accent — LOW decode confidence; use rarely (a status color or a single decorative moment) or omit it entirely. Prefer one accent unless the reference clearly shows two.
Typography
- Heading: IBM Plex Sans
- Body: Sprig Sans
- h1: 48px
- h2: 32px
- body: 18px
Spacing
- base unit: 8px
- scale: 4px, 8px, 12px, 16px, 20px, 24px, 40px, 48px, 64px, 80px
Radii
- base: 0px
- button: 12px
Motion
Micro-interactions run at 150ms (dominant) with cubic-bezier(0.4, 0, 0.2, 1).
- durations: 150ms · 500ms · 300ms
- easings:
cubic-bezier(0.4, 0, 0.2, 1)·ease-in-out - animated properties: opacity, color, background-color, border-color
Native design tokens
| Token | Value |
|---|---|
--color-purple-200 | oklch(90.2% .063 306.703) |
--color-purple-300 | oklch(82.7% .119 306.383) |
--color-rose-200 | oklch(89.2% .058 10.001) |
--color-slate-200 | oklch(92.9% .013 255.508) |
--color-sky-500 | oklch(68.5% .169 237.323) |
--color-pink-500 | oklch(65.6% .241 354.308) |
--color-orange-600 | oklch(64.6% .222 41.116) |
--color-violet-600 | oklch(54.1% .281 293.009) |
--color-red-900 | oklch(39.6% .141 25.723) |
--color-orange-800 | oklch(47% .157 37.304) |
…and 110 more measured on the page.
Layout (measured)
- nav: 64px
Motion choreography (measured)
Load order: image._sway_g4kj4_12×19 → div.pointer-events-none → div.pointer-events-none → div.h-full → img.absolute×4
Scroll reveal: 6 elements rest at opacity 0, animate in over 0.5s cubic-bezier(0.4, 0, 0.2, 1).
Stagger: image ×5 — 6500ms apart.
Responsive (measured)
- breakpoints: 384px · 512px · 640px · 768px · 896px · 1024px
- mobile (390px): hero 24px · nav inline
Install it
Drop this measured system into any shadcn/Tailwind project in one command:
npx shadcn add mozaika.design/r/decode/val.town
registry item · or query it over MCP: get_design_system("Val Town")
Export: DESIGN.md
# Val Town — Design System > light, modern, medium, tailwind — deep decode (measured live) ## Colors | Role | Value | |------|-------| | bg | `#FFFFFF` | | surface | `#EFEFEF` | | border | `#D8D8D8` | | text | `#000000` | | text_muted | `#606060` | | primary | `#B8E6FE` | | accent | `#00BCFF` | | link | `#00BCFF` | | secondary | `#052F4A` | | button_bg | `#00BCFF` | | button_text | `#052F4A` | **Using these colors** - **Action color** `#00BCFF` — the single interactive color; it appears only on things you click or must notice (buttons, key highlights), never on large fills or backgrounds. - `accent`, `link`, `button_bg` are all `#00BCFF` — one role, not several (your action color). - **accent** `#00BCFF` — THE accent / action color — interactive & must-notice only (buttons, links, focus, one key highlight); never large fills or backgrounds. Scarcity is what makes it read as designed. - **primary** `#B8E6FE` — a brand color — but the call-to-action uses #00BCFF, not this. - **secondary** `#052F4A` — optional secondary accent — LOW decode confidence; use rarely (a status color or a single decorative moment) or omit it entirely. Prefer one accent unless the reference clearly shows two. - **Page coverage** (full-page screenshot pixels): `#FFFFFF` 87.7% · `#6C6C72` 7.7% · `#CED8DA` 4.6% ## Typography - Heading: **IBM Plex Sans** - Body: **Sprig Sans** _(free fallback: Newsreader)_ | Role | Size / weight · line-height · tracking | |------|------------------------------------------| | hero | 48px / 400 · lh 50px · tracking -1.2px | | h2 | 32px / 400 · lh 48px | | body | 18px / 400 · lh 27px | | small | 16px / 700 · lh 24px | - Weight ladder: 400 · 700 — use these exact measured weights, not the 400/600 defaults. > **Fonts —** IBM Plex Sans — free, on Google. Sprig Sans may be proprietary — safe free fallback: Newsreader (Google Fonts). ## Spacing - base unit: 8px (inferred from the measured scale) - measured scale: 4px, 8px, 12px, 16px, 20px, 24px, 40px, 48px, 64px, 80px — snap all gaps/padding to these - section rhythm: 80px top/bottom padding per section (measured) ## Radius - base: 0px - button: 12px - card: 12px - pill: 9999px ## Primary button - bg `#00BCFF` · text `#052F4A` · radius 12px ## Motion - durations: 150ms (dominant) · 500ms · 300ms - easings: `cubic-bezier(0.4, 0, 0.2, 1)` (dominant) · `ease-in-out` - animated properties: opacity, color, background-color, border-color Micro-interactions use the dominant duration + easing; nothing on the page animates slower than the longest duration above — don't invent springier motion. ## Their own tokens (verbatim from :root) | Token | Value | |-------|-------| | `--color-purple-200` | `oklch(90.2% .063 306.703)` | | `--color-purple-300` | `oklch(82.7% .119 306.383)` | | `--color-rose-200` | `oklch(89.2% .058 10.001)` | | `--color-slate-200` | `oklch(92.9% .013 255.508)` | | `--color-sky-500` | `oklch(68.5% .169 237.323)` | | `--color-pink-500` | `oklch(65.6% .241 354.308)` | | `--color-orange-600` | `oklch(64.6% .222 41.116)` | | `--color-violet-600` | `oklch(54.1% .281 293.009)` | | `--color-red-900` | `oklch(39.6% .141 25.723)` | | `--color-orange-800` | `oklch(47% .157 37.304)` | | `--color-blue-700` | `oklch(48.8% .243 264.376)` | | `--color-neutral-300` | `oklch(87% 0 0)` | _…and 108 more measured on the page._ Prefer these names when extending their system — it's the brand's actual vocabulary. ## Layout (measured) - nav: 64px · border-bottom 1px solid oklch(0.929 0.013 255.508) · bg #FFFFFF | Section (y) | Height | Cols | Gap | Pad y | Split | |---|---|---|---|---|---| | 64 | 1056 | — | — | 0/0 | — | | 1120 | 904 | — | — | 80/80 | — | | 2024 | 1550 | — | — | 0/0 | — | | 3574 | 1474 | — | — | 0/0 | — | ## Motion choreography (measured) Load order: `image._sway_g4kj4_12`×19 @0ms → `div.pointer-events-none` @1ms → `div.pointer-events-none` @1ms → `div.h-full` @1ms → `img.absolute`×4 @2740ms - `div.pointer-events-none` — transform scale(0.6)→scale(1) — 420ms cubic-bezier(0.34, 1.56, 0.64, 1) - `div.h-full` — width 8px→100% — 5000ms - `image._sway_g4kj4_12` ×19 — transform skew(0deg, 0deg)→skew(0.9deg, 0deg) — 8400ms ease-in-out (delay -23400ms) · loops - stagger: `image` ×5 — 6500ms apart - scroll reveal: 6 elements rest at opacity 0, animate in over 0.5s cubic-bezier(0.4, 0, 0.2, 1) (1 revealed during the drive). Rebuild the timeline, not just the durations — order, delays and staggers above are the choreography. ## Responsive (measured) - breakpoints: 384px · 512px · 640px · 768px · 896px · 1024px - mobile (390px): hero 24px · body 16px · nav: inline ## How to apply Paste the Tailwind `@theme` (or CSS variables) as your base, then build each section to its spec — verify every color, radius, and font against these tokens. Hover/focus states, shadows and motion timings above are measured from the live page — match them exactly, don't re-guess them.
An automated reading of Val Town's publicly-visible CSS (colors, fonts, spacing, motion) — not affiliated with val.town. No screenshots stored. Removal requests: hello@mozaika.design.