Weaponsforge — decoded design system
Weaponsforge's design system, decoded live by Mozaika: measured color roles, type scale, buttons with real hover/focus states, motion and the brand's own tokens.
This is a static, crawlable rendering for search & AI engines. The interactive version — filters, live decode console, copy & export — is at https://mozaika.design/decode/weaponsforge.github.io.
Decoded design system
Weaponsforge's decoded design system: background #FFFFFF, text #000000, accent #000000, link #000000, primary #000000; type scale h1 16px / h2 16px / body 16px; 4px spacing base; 16px base radius. The single interactive/action color is #000000 — used only on interactive or must-notice elements (buttons, links, key highlights), never on large fills.
Color roles
| Role | Value |
|---|---|
| bg | #FFFFFF |
| surface | #EFEFEF |
| border | #D8D8D8 |
| text | #000000 |
| text_muted | #606060 |
| primary | #000000 |
| accent | #000000 |
| link | #000000 |
Using these colors
- Action color
#000000— the single interactive color; only on things you click or must notice, never large fills. primary,accent,linkare all#000000— one role, not several (the action color).- accent
#000000— THE accent / action color — interactive & must-notice only (buttons, links, focus, one key highlight); never large fills or backgrounds. Scarcity is what makes it read as designed.
Typography
- h1: 16px
- h2: 16px
- body: 16px
Spacing
- base unit: 4px
- scale: 2px, 4px, 6px, 8px, 12px, 16px, 24px, 32px
Radii
- base: 16px
- button: 16px
Shadows (elevation)
- card:
rgba(0, 0, 0, 0.1) 0px 4px 30px 0px
Layout (measured)
- container max-width:
770px
Responsive (measured)
- mobile (390px): nav inline
Install it
Drop this measured system into any shadcn/Tailwind project in one command:
npx shadcn add mozaika.design/r/decode/weaponsforge.github.io
Or as a Meta Astryx theme — a ready defineTheme file with the measured hover/press states baked in:
curl -o src/themes/weaponsforge.theme.ts https://mozaika.design/api/astryx/decode/weaponsforge.github.io.ts
registry item · astryx theme · or query it over MCP: get_design_system("Weaponsforge")
Export: DESIGN.md
# Weaponsforge — Design System > light, professional, medium, unknown — deep decode (measured live) ## Colors | Role | Value | |------|-------| | bg | `#FFFFFF` | | surface | `#EFEFEF` | | border | `#D8D8D8` | | text | `#000000` | | text_muted | `#606060` | | primary | `#000000` | | accent | `#000000` | | link | `#000000` | **Using these colors** - **Action color** `#000000` — the single interactive color; it appears only on things you click or must notice (buttons, key highlights), never on large fills or backgrounds. - `primary`, `accent`, `link` are all `#000000` — one role, not several (your action color). - **accent** `#000000` — THE accent / action color — interactive & must-notice only (buttons, links, focus, one key highlight); never large fills or backgrounds. Scarcity is what makes it read as designed. - **Page coverage** (full-page screenshot pixels): `#B08FF8` 76% · `#9079F3` 24% ## Typography - h1: 16px - h2: 16px - body: 16px ## Spacing - base unit: 4px - scale: 2px, 4px, 6px, 8px, 12px, 16px, 24px, 32px ## Radius - base: 16px - button: 16px ## Primary button - bg `None` · text `None` · radius None ## Shadows (elevation) - card: `rgba(0, 0, 0, 0.1) 0px 4px 30px 0px` ## Layout (measured) - container max 770px | Section (y) | Height | Cols | Gap | Pad y | Split | |---|---|---|---|---|---| | 300 | 300 | — | — | 24/24 | — | ## Components (measured) - link: #000000 · no underline — hover #FFFFFF ## Responsive (measured) - mobile (390px): body 16px · nav: inline ## How to apply Paste the Tailwind `@theme` (or CSS variables) as your base, then build each section to its spec — verify every color, radius, and font against these tokens. Hover/focus states, shadows and motion timings above are measured from the live page — match them exactly, don't re-guess them. --- > **Decoded with Mozaika** — measured live, not guessed. Full decoded design system + one-command install: mozaika.design/decode/weaponsforge.github.io
Is this spec still current?
Weaponsforge is re-measured from its live DOM every night — 16 measurements on record so far. The dated verdict (held, changed, or never settles) is on its drift ledger.
An automated reading of Weaponsforge's publicly-visible CSS (colors, fonts, spacing, motion) — not affiliated with weaponsforge.github.io. No screenshots stored. Removal requests: hello@mozaika.design.