Mesh Gradient — live WebGL hero effect
Mesh Gradient — an animated WebGL hero background from Paper Shaders (Apache-2.0, open source). Rendered and measured live: 61fps on a 1440×900 canvas. Exact config shipped as tokens · npm i @paper-design/shaders-react.
This is a static, crawlable rendering for search & AI engines. The interactive version — filters, live decode console, copy & export — is at https://mozaika.design/effects/mesh-gradient.
Library
Paper Shaders · @paper-design/shaders-react@0.0.77 · Apache-2.0
https://github.com/paper-design/shaders
Install
npm i @paper-design/shaders-react
Usage — the measured config
import { MeshGradient } from '@paper-design/shaders-react';
<MeshGradient colors={["#12081f", "#5100ff", "#ea00ff", "#ffb84d"]} distortion={0.9} swirl={0.6} speed={0.5} style={{width: '100%', height: '100vh'}} />Measured live
61fps · canvas 1440x900 · dark scheme
Agent-ready
MCP: get_recipe("Paper Shaders", "Hero Effect") — the full config, params, fps and license/NOTICE in one call.