MozaikaProduct

Val Town — design system & UI screens

Dev Tools · 1 screen · 7 sections · https://www.val.town/

Light hero with an isometric town illustration beside an internal sales dashboard preview.

Open in Mozaika →

This is a static, crawlable rendering for search & AI engines. The interactive version — filters, live decode console, copy & export — is at https://mozaika.design/website/val-town.

Decoded design system

Val Town's decoded design system: background #FFFFFF, text #000000, accent #00BCFF, link #00BCFF, primary #B8E6FE; type scale h1 48px / h2 48px / body 18px; 8px spacing base; 0px base radius. The single interactive/action color is #00BCFF — used only on interactive or must-notice elements (buttons, links, key highlights), never on large fills.

Color roles

RoleValue
bg#FFFFFF
surface#EFEFEF
border#D8D8D8
text#000000
text_muted#606060
primary#B8E6FE
accent#00BCFF
link#00BCFF
secondary#052F4A
button_bg#00BCFF
button_text#052F4A

Using these colors

Typography

Spacing

Radii

Motion

Micro-interactions run at 150ms (dominant) with cubic-bezier(0.4, 0, 0.2, 1).

Native design tokens

TokenValue
--color-purple-200oklch(90.2% .063 306.703)
--color-purple-300oklch(82.7% .119 306.383)
--color-rose-200oklch(89.2% .058 10.001)
--color-slate-200oklch(92.9% .013 255.508)
--color-sky-500oklch(68.5% .169 237.323)
--color-pink-500oklch(65.6% .241 354.308)
--color-orange-600oklch(64.6% .222 41.116)
--color-violet-600oklch(54.1% .281 293.009)
--color-red-900oklch(39.6% .141 25.723)
--color-orange-800oklch(47% .157 37.304)

…and 110 more measured on the page.

Layout (measured)

Motion choreography (measured)

Load order: image._sway_g4kj4_12×19 → div.pointer-events-nonediv.pointer-events-nonediv.h-fullimg.absolute×4

Scroll reveal: 6 elements rest at opacity 0, animate in over 0.5s cubic-bezier(0.4, 0, 0.2, 1).

Stagger: image ×5 — 6500ms apart.

Responsive (measured)

Full design system, per-section tokens & DESIGN.md / Tailwind / CSS exports →

Screens

Sections (7)